Table of Contents
Art of Combat, 1570
Book 1 Longsword
Chapter 3
Chapter 4
Chapter 5
Chapter 7
Chapter 9
Chapter 10
Chapter 11
Tag (Day)
Zornhut (Wrath Guard)
Ochs (Ox)
Einhorn (Unicorn)
Schlussel (Key)
Hangetort (Hanging Point)
Eisenport (Iron Gate)
Nebenhut (Side Guard)
Mittelhut (Middle Guard)
Langort (Long Point)
Wechsel (Changer)
Brechfenster (Break Window)
Part 3
Zornhut (Wrath Guard)
Krumphauw (Crooked Strike)
Zirckel (Circle)
Verkehren (Reversing)
Krumphauw (Crooked Strike cont.)
Zucken (Pulling)
Durchwinden (Winding Through)
Zeckrur (Tag Hit)
Durchschiessen (Shooting Through)
Krumphauw (Crooked Strike cont.)
Schneller (Flicking)
Brutes
Schielhauw (Squinter)
Pflug (Plow)
Langort (Longpoint)
Schielhauw (Squinter cont.)
Wechseln (Changing Through)
Zwerch (Thwart)
Fehlen (Feint or Failing)
Zwerch (Thwart cont.)
On Stepping
Schneiden (Slicing)
Nachreisen (Chasing)
Kron (Crown)
Streich (Slash)
Blendthauw (Blind Cut)
Grappling
Einlauffen (Running In)
Casting (Throwing)
Hengen (Hanging)
Oberhauw (High Cut)
Book 2 Dussack
Book 3 Sidesword (Rappier)
Book 4 Dagger and Wrestling
Art of Combat, 1570
Book 1 Longsword
Chapter 3
Ochs (Ox)
Pflug (Plow)
Tag (Day or Roof)
Olber (Fool)
Zornhut (Wrath Guard)
Langort (Longpoint)
Wechsel (Changer)
Nebenhut (Side Guard)
Eisenport (Iron Gate) 1
Eisenport (Iron Gate) 2
Hangetort (Hanging Point)
Schlüssel (Key)
Eynhorn (Unicorn)
Flügel (Winging)
Cutting Patterns
Chapter 4
Oberhauw (High Cut)
Zornhauw (Wrath Cut)
Mittelhauw (Middle Cut)
Underhauw (Low Cut)
Schielhauw (Squinting Cut)
Krumphauw (Crooked Cut)
Zwerch (Thwart)
Kurtzhauw (Short Cut)
Glützhauw (Glancing Cut)
Prellhauw (Rebound Cut) 1
Prellhauw (Rebound Cut) 2
Blendthauw (Blind Cut)
Windthauw (Winding Cut)
Kronhauw (Crown Cut)
Kniechelhauw (Wrist Cut)
Sturzhauw (Plunge Cut)
Wechselhauw (Change Cut)
Schneller oder Zeckrur (Flick or Tag-Hit)
Chapter 5
Nachreisen (Chasing or Following After) 1
Nachreisen (Chasing or Following After) 2
Schneiden (Slicing)
Umbschlagen (Striking Around)
Ablauffen (Running Off)
Verfuhren (Deceiving)
Verfliegen (Flitting)
Absetzen (Setting Off)
Schlaudern (Slinging)
Zucken (Pulling)
Doplieren (Doubling)
Verkehren (Reversing)
Umbschnappen (Snapping Around) 1
Umbschnappen (Snapping Around) 2
Fehlen (Failing)
Zirckel (Circle)
Rinde (Looping)
Winden (Winding)
Durchwinden (Winding Through)
Wechseln (Changing)
Abschneiden (Slicing Off)
Hendtrucken (Pressing Hands)
Verschieben (Sliding)
Hengen (Hanging)
Aussreissen (Wrenching)
Sperren (Barring)
Verstullen (Blocking)
Ubergreiffen (Gripping Over)
Einlauffen (Running In)
Chapter 7
Stepping
Chapter 9
Example Device 1
Example Device 2
Chapter 10
Pattern 1 (1.27v.1)
Pattern 1 with the Short Edge
Pattern 1 with the Flats
Pattern 2 (1.28v.1)
Pattern 3 (1.28v.2)
Pattern 4 (1.29r.1)
Pattern 5 (1.29r.2)
Pattern 6 (1.29r.3)
Pattern 7 (1.29v.1)
Pattern 8 (1.29v.2)
Pattern 9 (1.29v.3)
Pattern 10 (1.29v.4)
Pattern 11 (1.30r.1)
Pattern 12 (1.30r.2)
Chapter 11
Tag (Day)
Tag Device 1 (1.31v.1)
Tag Device 21 (1.31v.2)
Tag Device 31 (1.32r.1)
Tag Device 4 (1.32r.2)
Tag Device 5 Variant of 4 (1.33r.1)
Tag Device 6 Another (1.33r.2)
Tag Device 7 Counter (1.33v.1)
Tag Device 8 (1.33v.2)
Zornhut (Wrath Guard)
Zornhut Device 1
Zornhut Device 2
Zornhut Device 3
Zornhut Device 4
Zornhut Precept
Zornhut Left Side
Ochs (Ox)
Ochs Device 1
Ochs Device 2
Einhorn (Unicorn)
Eynhorn Device 1
Eynhorn Device 2
Eynhorn Device 3
Eynhorn Device 4
Schlussel (Key)
Schlüssel Device 1
Schlüssel Device 2
Hangetort (Hanging Point)
Hangetort Device 1
Hangetort Device 2
Hangetort Device 3
Eisenport (Iron Gate)
Eisenport (actually Schrankhut) Device 1
Eisenport (actually Schrankhut) Device 2
Eisenport (actually Schrankhut) Device 3
Eisenport (actually Schrankhut) Device 4
Nebenhut (Side Guard)
Nebenhut Device 1
Mittelhut (Middle Guard)
Mittelhut Device 1
Mittelhut Device 2 a.k.a. Rose 1
Mittelhut Device 3
Langort (Long Point)
Langort Device 1 (1.41r.1)
Langort Device 2 a.k.a. Rose 2 (1.41r.2)
Langort Device 3 a.k.a. Rose 3 (1.41r.3)
Langort Device 4 a.k.a. Rose 4 (1.41r.4)
Langort Device 5 (1.41r.5)
Langort Device 6 (1.42r.1)
Langort Device 7 a.k.a. Rose 5 (1.42r.2)
Langort Device 8 a.k.a. Rose 5 alternate ending (1.42r.3)
Wechsel (Changer)
Wechsel Device 1
Wechsel Device 2
Brechfenster (Break Window)
Brechfenster Device 1
Brechfenster Device 2
Brechfenster Device 3
Brechfenster Device 4
Brechfenster Device 5
Brechfenster Device 6
Part 3
Zornhut (Wrath Guard)
Zornhut 1
Krumphauw (Crooked Strike)
Krumphauw 1
Krumphauw 2
Zirckel (Circle)
Zirckel 1
Zirckel 2 (A Good Device with the Circle)
Verkehren (Reversing)
Verkehren 1 with Counter (A Fine Device with Reversing)
Krumphauw (Crooked Strike cont.)
Krumphauw 3 with Counter (1.48v.3)
Zucken (Pulling)
Zucken 1 (1.49v.2)
Zucken 2
Zucken 3
Zucken 4
Durchwinden (Winding Through)
Durchwinden 1 (1.50r.1)
Durchwinden 2
Zeckrur (Tag Hit)
Zeckrur 1 (1.50r.3)
Zeckrur 2
Durchschiessen (Shooting Through)
Durchschiessen 1
Durchschiessen 2
Krumphauw (Crooked Strike cont.)
Krumphauw 4
Schneller (Flicking)
Schneller 1
Schneller 2
Schneller 3
Brutes
Brute 1 (Another)
Brute 2
Schielhauw (Squinter)
Schielhauw 1 (Counter against the Squinter)
Schielhauw 2
Pflug (Plow)
Pflug 1 (Counter against Plow)
Langort (Longpoint)
Langort 1 (Counter against Longpoint)
Langort 2
Schielhauw (Squinter cont.)
Schielhauw 3 (Another Device with the Squinter)
Schielhauw 4 (Doubling the Squinter)
Schielhauw 5
Schielhauw 6 (The Third Squinter is a Deceit with the Face)
Schielhauw 7 (Note a Deft Device with the Squinter)
Wechseln (Changing Through)
Wechseln 1 (Concerning Changing Through)
Wechseln 2
Zwerch (Thwart)
Zwerch 1
Zwerch 2
Zwerch 3
Zwerch 4
Fehlen (Feint or Failing)
Fehlen 1
Fehlen 2
Fehlen 3 (A Failer with a False Step)
Fehlen 4 (Twofold or Double Failing)
Fehlen 5 (Another with the Double Failer)
Zwerch (Thwart cont.)
Zwerch 5 (Counter against the Thwart)
Zwerch 6
On Stepping
Stepping 1
Schneiden (Slicing)
Schneiden 1 (...through the mouth)
Schneiden 2
Schneiden 3
Nachreisen (Chasing)
Nachreisen 1
Nachreisen 2
Kron (Crown)
Kron 1
Streich (Slash)
Streich 1 (1.60v.2)
Streich 2
Blendthauw (Blind Cut)
Blendthauw 1
Grappling
Grappling 1 with Counter (Concerning this grappling and wrestling...)
Grappling 2 (Another)
Grappling 3
Grappling 4
Grappling 5 with Counter
Einlauffen (Running In)
Einlauffen 1 (Another devices against running in)
Casting (Throwing)
Casting 1
Casting 2
Casting 3
Casting 4 (Another)
Casting 5 (Another)
Hengen (Hanging)
Hengen 1 (How you shall wind in and out of the low hanging)
Hengen 2
Hengen 3
Hengen 4 (How you shall carry out the inward hangings and windings from above in the work)
Hengen 5
Oberhauw (High Cut)
Oberhauw 1 (A Good Counter Against all High Cuts)
Book 2 Dussack
Book 3 Sidesword (Rappier)
Book 4 Dagger and Wrestling