Cutting Patterns

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Plays

A to E

AgentPatientMeasure
Tag (Day)
Tempo Footwork Technique Target Guard
Agent 1 Oberhau (High Cut) thru Langort into Alber (Fool)
Agent 2 Parry into Schrankhut (Crossed Guard)
Agent 3 Oberhau (High Cut) thru Langort into Alber (Fool)
Agent 4 Mutate into Schlussel (Key)

H-D and B-F

AgentPatientMeasure
Zornhut (Wrath Guard)
Tempo Footwork Technique Target Guard
Agent 1 Zornhuaw (Wrath Cut) thru Langort into Wechsel (Changer)
Agent 2 Mutate into Nebenhut (Side Guard)
Agent 3 Cut thru Langort into Einhorn (Unicorn)
Agent 4 Zornhuaw (Wrath Cut) thru Langort into Wechsel (Changer)
Agent 5 Streich (Slash) thru Langort into Zornhut (Wrath Guard)
Warning: This is just a summary of each play. See the original text or translation for details.

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